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Showing posts with label Girls Make Games. Show all posts
Showing posts with label Girls Make Games. Show all posts

Tuesday, November 15, 2016

Interfectorem

At the end of October we launched Interfectorem on Itch.io and on Steam.  It's a bit of a milestone for me, as its the first launched title that I've been heavily involved in through to its release.
The Game Cover (by Reimena Yee)

I'd like to just write a bit about the overall development here, so I'll link to its store pages for those looking to check out the game: 

http://store.steampowered.com/app/547840
https://girlsmakegames.itch.io/interfectorem

I started tracking hours starting about a month into development, and ended up with 352.5 tracked hours between mid-June and beginning-of-November.  If I had to guess, I'd say the total time spent on my end as a Unity developer would be a little over 400 hours.

Luckily, we found a great adventure game engine on the asset store (Adventure Creator) which helped us jump immediately into the game creation.

I had a lot of fun working with the team of Girls Make Games students.  Especially with Izzy, who wrote and rewrote the script, asking for constant feedback.

ArtistReimena Yee
MusicJon Peros

Friday, July 25, 2014

Girls Make Games Grand Prize Kickstarter

My team, The Negatives, won the Grand Prize at the first Girls Make Games Demo Day!!!  Shoutout to the awesome team: Huaning "Wendy" Wang; Karen Xu; Ivy Wooldridge; Samantha Ho; Cassia Haralson; Avery Johnson; Serena Rusboldt; Samantha L;

I drew each member a pixel portrait.

 

 

 


 And here's me and Anita Tung, the artist for their game:







Check out our Kickstarter campaign and support the girls!
https://www.kickstarter.com/projects/2020158234/girls-make-games-grand-prize-winner