Then I went into organizing a color set to work from. The yellow turned out to be really ugly in-game.
Then worked on getting the proper UVs set up, with mirroring and all. The UVs for the bow are my best yet!
I tried sculpting to get high detail but it just hasn't been working. Level 5 detail in Blender didn't provide enough resolution for me to work with, so I brought it up a notch to level 6. The sculpting tools just feel too foreign to me, like trying to hold a pencil with my toes. I will give ZBrush a chance, perhaps next month.
sculpt attempt.
No comments:
Post a Comment